Stats
Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.
| Stat | Base | Base | Min | Max |
|---|---|---|---|---|
| HP | 70 | 145 | 177 | |
| Attack | 110 | 117 | 178 | |
| Defense | 80 | 90 | 145 | |
| Sp. Atk | 95 | 103 | 161 | |
| Sp. Def | 60 | 72 | 123 | |
| Speed | 70 | 81 | 134 | |
| Total | 485 | |||
Speed tier: #216 of 349 (max 134) · View speed tiers
Legal moves (44)
Click a move to see which Pokémon learn it.
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| AcrobaticsPower doubles if the user has no held item. | Flying | Physical | 55 | 100 | 15 |
| Aerial AceThis move does not check accuracy. | Flying | Physical | 60 | — | 20 |
| Bullet SeedHits 2-5 times in one turn. | Grass | Physical | 25 | 100 | 20 |
| Dragon Rush20% chance to make the target flinch. | Dragon | Physical | 100 | 75 | 10 |
| Dual WingbeatHits 2 times in one turn. | Flying | Physical | 40 | 90 | 10 |
| EndeavorLowers the target's HP to the user's HP. | Normal | Physical | — | 100 | 5 |
| FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100 | 20 |
| FlyFlies up on first turn, then strikes the next turn. | Flying | Physical | 90 | 95 | 15 |
| Giga ImpactUser cannot move next turn. | Normal | Physical | 150 | 90 | 5 |
| Grassy GlideUser on Grassy Terrain: +1 priority. | Grass | Physical | 55 | 100 | 20 |
| Grav AppleTarget: 100% -1 Def. During Gravity: 1.5× power. | Grass | Physical | 90 | 100 | 10 |
| Heavy SlamMore power the heavier the user than the target. | Steel | Physical | — | 100 | 10 |
| OutrageLasts 2-3 turns. Confuses the user afterwards. | Dragon | Physical | 120 | 100 | 10 |
| Pounce100% chance to lower the target's Speed by 1. | Bug | Physical | 50 | 100 | 20 |
| Seed BombNo additional effect. | Grass | Physical | 80 | 100 | 15 |
| Sucker PunchUsually goes first. Fails if target is not attacking. | Dark | Physical | 70 | 100 | 5 |
| Trailblaze100% chance to raise the user's Speed by 1. | Grass | Physical | 50 | 100 | 20 |
| U-turnUser switches out after damaging the target. | Bug | Physical | 70 | 100 | 20 |
| Acid Spray100% chance to lower the target's Sp. Def by 2. | Poison | Special | 40 | 100 | 20 |
| Air Slash30% chance to make the target flinch. | Flying | Special | 75 | 95 | 15 |
| Draco MeteorLowers the user's Sp. Atk by 2. | Dragon | Special | 130 | 90 | 5 |
| Dragon PulseNo additional effect. | Dragon | Special | 85 | 100 | 10 |
| Energy Ball10% chance to lower the target's Sp. Def by 1. | Grass | Special | 90 | 100 | 10 |
| Giga DrainUser recovers 50% of the damage dealt. | Grass | Special | 75 | 100 | 10 |
| Grass KnotMore power the heavier the target. | Grass | Special | — | 100 | 20 |
| Hyper BeamUser cannot move next turn. | Normal | Special | 150 | 90 | 5 |
| Leaf StormLowers the user's Sp. Atk by 2. | Grass | Special | 130 | 90 | 5 |
| RoundPower doubles if others used Round this turn. | Normal | Special | 60 | 100 | 15 |
| SnoreUser must be asleep. 30% chance to flinch target. | Normal | Special | 50 | 100 | 15 |
| Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Special | 120 | 100 | 10 |
| Dragon DanceRaises the user's Attack and Speed by 1. | Dragon | Status | — | — | 20 |
| EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| Focus EnergyRaises the user's critical hit ratio by 2. | Normal | Status | — | — | 20 |
| Grassy Terrain5 turns. Grounded: +Grass power, +1/16 max HP. | Grass | Status | — | — | 10 |
| GrowthRaises user's Attack and Sp. Atk by 1; 2 in Sun. | Grass | Status | — | — | 20 |
| Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| Leech Seed1/8 of target's HP is restored to user every turn. | Grass | Status | — | 90 | 10 |
| ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 5 |
| RecycleRestores the item the user last used. | Normal | Status | — | — | 10 |
| RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100 | 10 |
| Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology