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Emboar

#500

Emboar in Pokémon Champions

FireFightingLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP110185217
Attack123128192
Defense6576128
Sp. Atk100108167
Sp. Def6576128
Speed6576128
Total528

Speed tier: #240 of 349 (max 128) · View speed tiers

Emboar-Mega

Emboar-Mega

With Emboarite · Ability: Mold Breaker

FireFighting
Stats
StatBaseMinMax
HP110185217
Attack148151220
Defense7585139
Sp. Atk110117178
Sp. Def110117178
Speed7585139
Total628

Legal moves (79)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
AssurancePower doubles if target was damaged this turn.DarkPhysical6010010
Body PressUses user's Def stat as Atk in damage calculation.FightingPhysical8010010
Body Slam30% chance to paralyze the target.NormalPhysical8510015
Brick BreakDestroys screens, unless the target is immune.FightingPhysical7510015
Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhysical6010020
Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhysical1201005
DigDigs underground turn 1, strikes turn 2.GroundPhysical8010010
Double-EdgeHas 33% recoil.NormalPhysical12010015
Drain PunchUser recovers 50% of the damage dealt.FightingPhysical7510010
EarthquakeHits adjacent Pokemon. Double damage on Dig.GroundPhysical10010010
EndeavorLowers the target's HP to the user's HP.NormalPhysical—1005
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
Fire Punch10% chance to burn the target.FirePhysical7510015
Flame Charge100% chance to raise the user's Speed by 1.FirePhysical5010020
Flare BlitzHas 33% recoil. 10% chance to burn. Thaws user.FirePhysical12010015
FlingFlings the user's item at the target. Power varies.DarkPhysical—10010
Focus PunchFails if the user takes damage before it hits.FightingPhysical15010020
Giga ImpactUser cannot move next turn.NormalPhysical150905
Gyro BallMore power the slower the user than the target.SteelPhysical—1005
Hammer ArmLowers the user's Speed by 1.FightingPhysical1009010
Hard PressMore power the more HP the target has left.SteelPhysical—10010
Head SmashHas 1/2 recoil.RockPhysical150805
Heat CrashMore power the heavier the user than the target.FirePhysical—10010
Heavy SlamMore power the heavier the user than the target.SteelPhysical—10010
High HorsepowerNo additional effect.GroundPhysical959510
Iron Head30% chance to make the target flinch.SteelPhysical8010015
Iron Tail30% chance to lower the target's Defense by 1.SteelPhysical1007515
Knock Off1.5× damage if foe holds an item. Removes item.DarkPhysical6510020
Low KickMore power the heavier the target.FightingPhysical—10020
Low Sweep100% chance to lower the target's Speed by 1.FightingPhysical6510020
Poison Jab30% chance to poison the target.PoisonPhysical8010020
ReversalMore power the less HP the user has left.FightingPhysical—10015
Rock Slide30% chance to make the foe(s) flinch.RockPhysical759010
Rock Tomb100% chance to lower the target's Speed by 1.RockPhysical609515
Smack DownRemoves the target's Ground immunity.RockPhysical5010015
Solar BladeCharges turn 1. Hits turn 2. No charge in sunlight.GrassPhysical12510010
Stomping TantrumPower doubles if the user's last move failed.GroundPhysical7510010
Stone EdgeHigh critical hit ratio.RockPhysical100805
Storm ThrowAlways results in a critical hit.FightingPhysical6010010
Sucker PunchUsually goes first. Fails if target is not attacking.DarkPhysical701005
SuperpowerLowers the user's Attack and Defense by 1.FightingPhysical1201005
Temper FlarePower doubles if the user's last move failed.FirePhysical7510010
ThrashLasts 2-3 turns. Confuses the user afterwards.NormalPhysical12010010
Thunder Punch10% chance to paralyze the target.ElectricPhysical7510015
Trailblaze100% chance to raise the user's Speed by 1.GrassPhysical5010020
Wild ChargeHas 1/4 recoil.ElectricPhysical9010015
Zen Headbutt20% chance to make the target flinch.PsychicPhysical809015
Blast BurnUser cannot move next turn.FireSpecial150905
Burn UpUser's Fire type becomes typeless; must be Fire.FireSpecial1301005
Fire Blast10% chance to burn the target.FireSpecial110855
Fire SpinTraps and damages the target for 4-5 turns.FireSpecial358515
Flamethrower10% chance to burn the target.FireSpecial9010015
Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpecial120705
Grass KnotMore power the heavier the target.GrassSpecial—10020
Heat Wave10% chance to burn the foe(s).FireSpecial959010
Hyper BeamUser cannot move next turn.NormalSpecial150905
Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpecial2010010
OverheatLowers the user's Sp. Atk by 2.FireSpecial130905
RoundPower doubles if others used Round this turn.NormalSpecial6010015
Scald30% chance to burn the target. Thaws target.WaterSpecial8010015
Scorching Sands30% chance to burn the target. Thaws target.GroundSpecial7010010
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpecial12010010
Bulk UpRaises the user's Attack and Defense by 1.FightingStatus——20
CoachingRaises an ally's Attack and Defense by 1.FightingStatus——10
CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
Focus EnergyRaises the user's critical hit ratio by 2.NormalStatus——20
Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
RoarForces the target to switch to a random ally.NormalStatus——20
Scary FaceLowers the target's Speed by 2.NormalStatus—10010
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TauntTarget can't use status moves its next 3 turns.DarkStatus—10020
Will-O-WispBurns the target.FireStatus—8515
YawnPuts the target to sleep after 1 turn.NormalStatus——10

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology