Stats
Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.
| Stat | Base | Base | Min | Max |
|---|---|---|---|---|
| HP | 85 | 160 | 192 | |
| Attack | 56 | 68 | 118 | |
| Defense | 77 | 87 | 141 | |
| Sp. Atk | 50 | 63 | 112 | |
| Sp. Def | 77 | 87 | 141 | |
| Speed | 78 | 88 | 143 | |
| Total | 423 | |||
Speed tier: #187 of 349 (max 143) · View speed tiers
Legal moves (58)
Click a move to see which Pokémon learn it.
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Body Slam30% chance to paralyze the target. | Normal | Physical | 85 | 100 | 15 |
| BounceBounces turn 1. Hits turn 2. 30% paralyze. | Flying | Physical | 85 | 85 | 5 |
| Brick BreakDestroys screens, unless the target is immune. | Fighting | Physical | 75 | 100 | 15 |
| Brutal SwingNo additional effect. Hits adjacent Pokemon. | Dark | Physical | 60 | 100 | 20 |
| Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Physical | 60 | 100 | 20 |
| DigDigs underground turn 1, strikes turn 2. | Ground | Physical | 80 | 100 | 10 |
| EarthquakeHits adjacent Pokemon. Double damage on Dig. | Ground | Physical | 100 | 100 | 10 |
| FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100 | 20 |
| Fire Punch10% chance to burn the target. | Fire | Physical | 75 | 100 | 15 |
| FissureOHKOs the target. Fails if user is a lower level. | Ground | Physical | — | 30 | 5 |
| FlailMore power the less HP the user has left. | Normal | Physical | — | 100 | 15 |
| FlingFlings the user's item at the target. Power varies. | Dark | Physical | — | 100 | 10 |
| Foul PlayUses target's Attack stat in damage calculation. | Dark | Physical | 95 | 100 | 15 |
| Giga ImpactUser cannot move next turn. | Normal | Physical | 150 | 90 | 5 |
| Gunk Shot30% chance to poison the target. | Poison | Physical | 120 | 80 | 5 |
| Hammer ArmLowers the user's Speed by 1. | Fighting | Physical | 100 | 90 | 10 |
| High HorsepowerNo additional effect. | Ground | Physical | 95 | 95 | 10 |
| Ice Punch10% chance to freeze the target. | Ice | Physical | 75 | 100 | 15 |
| Iron Head30% chance to make the target flinch. | Steel | Physical | 80 | 100 | 15 |
| Iron Tail30% chance to lower the target's Defense by 1. | Steel | Physical | 100 | 75 | 15 |
| Low KickMore power the heavier the target. | Fighting | Physical | — | 100 | 20 |
| Mega KickNo additional effect. | Normal | Physical | 120 | 75 | 5 |
| PaybackPower doubles if the user moves after the target. | Dark | Physical | 50 | 100 | 10 |
| Quick AttackUsually goes first. | Normal | Physical | 40 | 100 | 20 |
| Rock Slide30% chance to make the foe(s) flinch. | Rock | Physical | 75 | 90 | 10 |
| Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Physical | 60 | 95 | 15 |
| Sand TombTraps and damages the target for 4-5 turns. | Ground | Physical | 35 | 85 | 15 |
| Stomping TantrumPower doubles if the user's last move failed. | Ground | Physical | 75 | 100 | 10 |
| Stone EdgeHigh critical hit ratio. | Rock | Physical | 100 | 80 | 5 |
| Super FangDoes damage equal to 1/2 target's current HP. | Normal | Physical | — | 90 | 10 |
| SuperpowerLowers the user's Attack and Defense by 1. | Fighting | Physical | 120 | 100 | 5 |
| ThiefIf the user has no item, it steals the target's. | Dark | Physical | 60 | 100 | 20 |
| Thunder Punch10% chance to paralyze the target. | Electric | Physical | 75 | 100 | 15 |
| Trailblaze100% chance to raise the user's Speed by 1. | Grass | Physical | 50 | 100 | 20 |
| U-turnUser switches out after damaging the target. | Bug | Physical | 70 | 100 | 20 |
| Wild ChargeHas 1/4 recoil. | Electric | Physical | 90 | 100 | 15 |
| Earth Power10% chance to lower the target's Sp. Def by 1. | Ground | Special | 90 | 100 | 10 |
| Grass KnotMore power the heavier the target. | Grass | Special | — | 100 | 20 |
| Hyper BeamUser cannot move next turn. | Normal | Special | 150 | 90 | 5 |
| Mud Shot100% chance to lower the target's Speed by 1. | Ground | Special | 55 | 95 | 15 |
| Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Special | 20 | 100 | 10 |
| RoundPower doubles if others used Round this turn. | Normal | Special | 60 | 100 | 15 |
| Scorching Sands30% chance to burn the target. Thaws target. | Ground | Special | 70 | 100 | 10 |
| Sludge Bomb30% chance to poison the target. | Poison | Special | 90 | 100 | 10 |
| SnoreUser must be asleep. 30% chance to flinch target. | Normal | Special | 50 | 100 | 15 |
| SurfHits adjacent Pokemon. Double damage on Dive. | Water | Special | 90 | 100 | 15 |
| UproarLasts 3 turns. Active Pokemon cannot fall asleep. | Normal | Special | 90 | 100 | 10 |
| AgilityRaises the user's Speed by 2. | Psychic | Status | — | — | 20 |
| AttractA target of the opposite gender gets infatuated. | Normal | Status | — | 100 | 15 |
| Bulk UpRaises the user's Attack and Defense by 1. | Fighting | Status | — | — | 20 |
| EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 5 |
| RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD. | Rock | Status | — | — | 5 |
| Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| SpikesHurts grounded foes on switch-in. Max 3 layers. | Ground | Status | — | — | 20 |
| SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology