Stats
Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.
| Stat | Base | Base | Min | Max |
|---|---|---|---|---|
| HP | 98 | 173 | 205 | |
| Attack | 87 | 96 | 152 | |
| Defense | 105 | 112 | 172 | |
| Sp. Atk | 53 | 65 | 115 | |
| Sp. Def | 85 | 94 | 150 | |
| Speed | 67 | 78 | 130 | |
| Total | 495 | |||
Speed tier: #238 of 349 (max 130) · View speed tiers
Legal moves (55)
Click a move to see which Pokémon learn it.
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Aerial AceThis move does not check accuracy. | Flying | Physical | 60 | — | 20 |
| AssurancePower doubles if target was damaged this turn. | Dark | Physical | 60 | 100 | 10 |
| Body PressUses user's Def stat as Atk in damage calculation. | Fighting | Physical | 80 | 100 | 10 |
| Body Slam30% chance to paralyze the target. | Normal | Physical | 85 | 100 | 15 |
| Brave BirdHas 33% recoil. | Flying | Physical | 120 | 100 | 15 |
| Double-EdgeHas 33% recoil. | Normal | Physical | 120 | 100 | 15 |
| Drill PeckNo additional effect. | Flying | Physical | 80 | 100 | 20 |
| Dual WingbeatHits 2 times in one turn. | Flying | Physical | 40 | 90 | 10 |
| FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100 | 20 |
| FlyFlies up on first turn, then strikes the next turn. | Flying | Physical | 90 | 95 | 15 |
| Giga ImpactUser cannot move next turn. | Normal | Physical | 150 | 90 | 5 |
| Heavy SlamMore power the heavier the user than the target. | Steel | Physical | — | 100 | 10 |
| Iron Head30% chance to make the target flinch. | Steel | Physical | 80 | 100 | 15 |
| PaybackPower doubles if the user moves after the target. | Dark | Physical | 50 | 100 | 10 |
| PluckUser steals and eats the target's Berry. | Flying | Physical | 60 | 100 | 20 |
| Power Trip + 20 power for each of the user's stat boosts. | Dark | Physical | 20 | 100 | 10 |
| ReversalMore power the less HP the user has left. | Fighting | Physical | — | 100 | 15 |
| Sky AttackCharges, then hits turn 2. 30% flinch. High crit. | Flying | Physical | 140 | 90 | 5 |
| Steel Wing10% chance to raise the user's Defense by 1. | Steel | Physical | 70 | 90 | 20 |
| ThiefIf the user has no item, it steals the target's. | Dark | Physical | 60 | 100 | 20 |
| U-turnUser switches out after damaging the target. | Bug | Physical | 70 | 100 | 20 |
| Air CutterHigh critical hit ratio. Hits adjacent foes. | Flying | Special | 60 | 95 | 20 |
| Air Slash30% chance to make the target flinch. | Flying | Special | 75 | 95 | 15 |
| Flash Cannon10% chance to lower the target's Sp. Def by 1. | Steel | Special | 80 | 100 | 10 |
| Hurricane30% chance to confuse target. Can't miss in rain. | Flying | Special | 110 | 70 | 10 |
| Hyper BeamUser cannot move next turn. | Normal | Special | 150 | 90 | 5 |
| RoundPower doubles if others used Round this turn. | Normal | Special | 60 | 100 | 15 |
| SnoreUser must be asleep. 30% chance to flinch target. | Normal | Special | 50 | 100 | 15 |
| Steel BeamUser loses 50% max HP. | Steel | Special | 140 | 95 | 5 |
| AgilityRaises the user's Speed by 2. | Psychic | Status | — | — | 20 |
| Bulk UpRaises the user's Attack and Defense by 1. | Fighting | Status | — | — | 20 |
| CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
| Defog-1 evasion; ends user and target hazards/terrain. | Flying | Status | — | — | 15 |
| EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| Fake TearsLowers the target's Sp. Def by 2. | Dark | Status | — | 100 | 20 |
| Feather DanceLowers the target's Attack by 2. | Flying | Status | — | 100 | 15 |
| Focus EnergyRaises the user's critical hit ratio by 2. | Normal | Status | — | — | 20 |
| Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 20 |
| Metal SoundLowers the target's Sp. Def by 2. | Steel | Status | — | 85 | 20 |
| Nasty PlotRaises the user's Sp. Atk by 2. | Dark | Status | — | — | 20 |
| ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 5 |
| Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| ReflectFor 5 turns, physical damage to allies is halved. | Psychic | Status | — | — | 20 |
| RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| RoostHeals 50% HP. Flying-type removed 'til turn ends. | Flying | Status | — | — | 5 |
| Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100 | 10 |
| ScreechLowers the target's Defense by 2. | Normal | Status | — | 85 | 20 |
| Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| SpiteLowers the PP of the target's last move by 4. | Ghost | Status | — | 100 | 10 |
| SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| SwaggerRaises the target's Attack by 2 and confuses it. | Normal | Status | — | 85 | 15 |
| TailwindFor 4 turns, allies' Speed is doubled. | Flying | Status | — | — | 15 |
| TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100 | 20 |
Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology